A downloadable Doom2 Level

Level made for Steve Lee 's #leveldesign jam.

The theme of this level is "non-linearity" 

I tried to create spaces in level that can be passed with different paths or methods. The overall gameplay supports Stealth and Action. I focused on gameplay in level and made textures in a hurry. If you play and give feedback, you will contribute to iterate in the future.

Download

Download
suubmadLvLJam6.wad 269 kB

Install instructions

Require GZDoom (Doom Builder) and  Doom2 to play.

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